Nanite was a new addition to UnrealEngine 5.0 and it rightfully got a lot of attention, but what is it?? Epic call it a “virtualized geometry system” but it the “virtualization” part is only a tiny part of it, the “geometry” part is the impressive bit.
Managing display latency plays a big role in the architecture of game engines, video playback and display systems in general. In a typical consumer environment there is one component that we have little to no control over; the TV. Modern TVs and monitors have an unknown and undocumented latency between a frame being received and displayed - this is the latency we want to measure and in this post we are going to make a HDMI latency tester with a Raspberry Pi.